Export 3D File

In order to be able to use the final 3D map in other applications, it can be exported in various formats. For apps like Blender or Powerpoint or to embed via player as glTF or GLB. To print with a 3D printer as STL or OBJ.

The glTF (GL Transmission Format)

called the JPEG of 3D, is a relatively new open 3D file format specifically for internet application. The glTF is versatile and can easily be converted into other 3D file formats. You can download your final 3D map as a glTF (3D file).

Download Example Map

Usage of the glTF / GLB

  • Use it in many different creation tools and modern 3D applications ( For example with Blender and our free Blender add-on, Vectary, Autodesk 3ds Max, Autodesk Maya, Modo, Houdini, Paint 3D, Substance Painter and viewers of Babylon.js, CGTrader, Epic Games (Unreal Engine), SketchFab, Unity and many more)
  • Embed on your website with the aid of a free viewer
  • Insert into PowerPoint presentations
  • Convert with a free app (e.g. Blender) into OBJ to use the 3D map in other programs

Blender Render Examples

Frequently Asked Questions

glTF™ is a royalty-free specification for the efficient transmission and loading of 3D scenes and models by engines and applications. glTF minimizes the size of 3D assets, and the runtime processing needed to unpack and use them. glTF defines an extensible, publishing format that streamlines authoring workflows and interactive services by enabling the interoperable use of 3D content across the industry.

Read more

View, present, share, edit, export, print: In the glTF format you can view, present and share your 3D map online and offline with many free viewers. The glTF map can be used in different 3D softwares like Blender or be converted into other standard 3D file formats like OBJ or STL to use it in other 2D and 3D apps like Zbrush, 3D Max, Photoshop, PowerPoint etc. or for printing.

You can easily convert your glTF/GLB 3D map files to another file format using one of the free and open source apps Blender or MeshLap. First import the glTF/GLB map and then export it to the desired 3D file format.

Some export file formats that MeshLap support:

  • 3ds
  • ply
  • obj
  • dae
  • u3d
  • xyz

Some export file formats that Blender support:

  • ply
  • obj
  • dae
  • x3d